I am a quick learner, knowledgeable, and detail-oriented Game Programmer eager to work in fast-paced and deadline-driven environments. I've got a knack for games and their mechanics.
AI-Path-Game
Field_Of_View
VR_Game_Close_Grabbing_Teleportation
VR_Game_UI
Car-Customization
VR_Game_Distance_Grabbing
Netcode-for-games-Multiplayer
Infinite-Runner
Photon-Multiplayer
Ar-Marker
Video-Player-AR
Inspection-Game
Dungeon_Escape
3D-Snake
Fill-Fridge
Pacman
Prototype
Brick-Breaker
HyperCube
DIY-Joystick
Cinemachine